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Gameplay Programmer
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Some of my most detailed posts with lots of details, code snippets, and more.
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The compleate collection of all of the blog posts I've made over the last 4 years.
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Dec 30, 2023
Elemental Engagements' Ship & Procedural Generation
Elemental Engagements Last week I made a final few bug fixes to the game and uploaded the build to Steam for review. The build is...

Dec 19, 2023
Bug Fixes & Settings
Elemental Engagements This was the last week before our final build deadline, so it was mostly focused on doing a huge number of bug...

Dec 11, 2023
Game Guide & Refactoring
The Ceros Project I started refactoring how I was doing the procedural generation so that it could be more modular code-wise & also allow...

Dec 4, 2023
Procedural Generation & Bug Massacre
Elemental Engagements By the end of this week, we needed to have our game in a state where we could record a trailer for it. This means...

Nov 26, 2023
More Hud Improvements & Procedural Generation
Elemental Engagements This week I continued improving the HUD for Elemental Engagements. I rearranged the favor bars, added a background...

Nov 20, 2023
Hud Improvemnts
Elemental Engagements This week I made some major improvements to the HUD including adding a mini map, redoing the human favor bar, and...

Nov 13, 2023
Tutorials & Playtests
Elemental Engagements This week, I did a lot of bug fixing for Elemental Engagements as our vertical slice playtest was this week....

Nov 5, 2023
UI & Input Refactoring
Elemental Engagements This week for Elemental Engagement, I finished up the HUD by adding the ability selector, human favor bar, and...

Oct 29, 2023
UI Art, Building Models, & Progression
The Ceros Project This week I made a good bit of progress on my side project. I implemented the progression system which meant that after...


Oct 22, 2023
Icons, UI, & Unit Commands
The Ceros Project This week I spent a bunch of time creating progression & UI for my side project. I also spent time creating colonist...

Oct 8, 2023
The First Playtest & a Side Project
Elemental Engagements Last Wednesday was the initial prototype deadline and playtest for elemental engagement. To prepare for it, I spent...


Oct 1, 2023
Unit Commands, Victory, & Projectiles
Elemental Engagements I spent this last week working on Elemental Engagement by implementing unit commands such as sacrifice to the...

Sep 23, 2023
Input Handling, Code Guidelines, Animations, & More
Elemental Engagements Last week, I implemented split-screen keyboard/controller input for Elemental engagement. Additionally, I wrote out...

Sep 11, 2023
A New Project
A few days after my last post, I wrapped up my work on Cardificer which mostly consisted of bug fixes. While the project is still being...
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