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Gameplay Programmer
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Some of my most detailed posts with lots of details, code snippets, and more.
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The compleate collection of all of the blog posts I've made over the last 4 years.
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Aug 13, 2022
Week of Protocol Xeno's Ship & Tree Generation.
Protocol Xeno This week I spent some time adding finishing touches to Protocol Xeno and submitting the game to Value for review. It was...

Aug 5, 2022
Week of Finalized Steam Page, Credits, & Menu Navigation
Protocol Xeno This week I finished up the trailer and collected screenshots for the store page, which is now live. I also redesigned the...

Jul 21, 2022
Weeks of Geometry Nodes and Trailer Creation
Over the last two weeks, I refactored some of my procedural generation tool, created a simple pixel art post-process shader, started...


Jul 8, 2022
Week of Promotional Art and Bug Fixes
This week I spent a significant amount of time setting up the Steam store page for Protocol Xeno, including creating all of the...

May 20, 2022
Week of UI Improvements
Protocol Xeno This week was mostly spent on UI and tutorial impartments based off of playtesting feedback. I also implemented icons and...


May 13, 2022
Week of Tutorial and Playtesting
Protocol Xeno This week was spent implementing the tutorial, fixing bugs, and playtesting our game. Playtesting This week we did a large...

May 6, 2022
Week of Art Implementation and Bug Fixes
Protocol Xeno This week was mostly spent fixing bugs and implementing art. I implemented several small UI improvements including text...

Apr 30, 2022
Week of Bug Fixing and UI Tweaks
Protocol Xeno This week was spent almost entirely fixing up various small bugs. Some time was also spent improving the main menu so that...

Apr 23, 2022
Week of Replayability and Polish
Protocol Xeno A lot of progress was made this week. I worked on many small features, bug fixes, quality-of-life improvements, and other...

Apr 15, 2022
Week of Playtesting and Tuning
Protocol Xeno This week was spent tuning the game's balance, collecting playtesting feedback and bug reports, and fixing bugs. Some time...


Apr 11, 2022
Week of Polish & Bug Fixing
Protocol Xeno Last week was spent polishing the game and fixing miscellanies bugs. I worked on improving performance, improving death and...

Apr 2, 2022
Week of the Final Features
Protocol Xeno This week we decided to put Voidsinger on the backburner for the rest of the school year as it would not get anywhere close...

Mar 29, 2022
Week of Polish "Jam"
Protocol Xeno The week before last was spent working on the 3to1 Publish, Polish, or Perish Jam for which there was no theme restriction...

Feb 7, 2022
3to1: Annual Game Jam 2022 - The Big One
For the past two weeks, I have been participating in the 3to1: Annual Game Jam 2022 - The Big One. In this jam, I was the programming...
Jan 31, 2022
Week of All the Mechanics
Protocol Xeno Last week was the first of the two weeks of the 3to1: Annual Game Jam 2022 - The Big One Game Jam. The theme was Excavate,...
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