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Week of Promotional Art and Bug Fixes
- Liam Healey
- Jul 8, 2022
- 1 min read
Updated: May 22, 2024
This week I spent a significant amount of time setting up the Steam store page for Protocol Xeno, including creating all of the promotional artwork. I also spent much time fixing various bugs in Protocol Xeno. For my procedural generation tool, I created an example maze and the models for it. I also began a refactor for the tool.
Protocol Xeno Promotional Artwork
Some of the promotional art I made for Protocol Xeno.



Procedual Gernation Tool Example Maze
I wanted to create something that could show off the potential of the tool for creating something that could be used in a game. I also wanted to get a little more experience in Blender so I made the models myself.


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