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Week of Promotional Art and Bug Fixes

  • Writer: Liam Healey
    Liam Healey
  • Jul 8, 2022
  • 1 min read

Updated: May 22, 2024

This week I spent a significant amount of time setting up the Steam store page for Protocol Xeno, including creating all of the promotional artwork. I also spent much time fixing various bugs in Protocol Xeno. For my procedural generation tool, I created an example maze and the models for it. I also began a refactor for the tool.


Protocol Xeno Promotional Artwork

Some of the promotional art I made for Protocol Xeno.


Procedual Gernation Tool Example Maze

I wanted to create something that could show off the potential of the tool for creating something that could be used in a game. I also wanted to get a little more experience in Blender so I made the models myself.



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