Gameplay Programmer
About Me
I am a gameplay programmer and undergraduate at the University of Utah on track to graduate in spring 2025 with a B.S. in Computer Science with an EAE (Games) emphasis. I have been developing games ever since high school when I fell in love with the practice. In that time I have worked on over 20 games ranging from 2-day game jams to multi-monthlong projects that have been published on Steam.
My passion for game dev has only grown as it has proven to be an endless source of new and fascinating things to learn and do. I love how, despite pouring thousands of hours into making games, I have never done the same thing twice, and continue to face new and challenging problems. Not only that, but I have gotten to work with so many awesome people with so many different skills that are so different from my own.
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I want to keep making games and refining my craft. I want to keep learning from my failures, my successes, and from the wonderful people both around me now and the ones I'm sure I'll meet along this path. And I am excited to see where this path leads.
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