Ludum Dare 48
- Liam Healey
- Apr 30, 2021
- 1 min read
Updated: May 22, 2024
This weekend I and the rest of Studio Gomp participated in Ludum Dare 48. It was the first true game jam that we participated in and was an extremely hectic, exhausting, and wonderful experience. The game we made was: Danger Rat, an infinite runner about a rat falling through hell and fighting demons. Here is our itch page.

Overall I'm quite proud of Danger Rat and what we were able to get done in the 72 hours given. The game was fun and the movement system, 3D backgrounds, and music all turned out amazingly. We were able to submit a functional and quite fun game despite our large team size due to excellent communication and planning.
However, the game was by no means perfect. It had several game-breaking bugs that while they did not always appear could very much ruin the experience. There were several features that did not end up in the final product due to last-minute bugs appearing and a lack of time to fix them. However, if we had managed our time a little better or just had more practice with game jams I believe that Danger Rat would have been in the running for one of the top games of the jam.
If you would like to read more about it go to the Danger Rat page.
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