Gamecraft September Jam 2022
- Liam Healey
- Sep 21, 2022
- 1 min read
Updated: May 22, 2024
This weekend I participated in the Gamecraft September Jam 2022, which was a game jam with the theme of "Be There in Five!" hosted by my university's game development club, and had over a 100 participants. For this jam my team submitted Bee Gone, a real time strategy game about pushing enemies around.

I think this game turned out really well, especially considering that the majority of the team had never done a game jam before. Overall the design was tight and fun, and the art for the game was complete. I think it is one of the best jam games I've worked on so far.
I think the reason for the success of this jam was the small scope of the original idea, and the willingness of those of us who had worked on jams before to help teach the rest of the team. This made it so that the everyone could contribute to the game, and made the jam a really good learning experience as well.
Despite the overall completeness of the game the Main menu & credits were fairly ugly, the bee animations never were applied, and the hive taking damage sound effects were never implemented. The latter two issues could have been fixed by better task distribution since there were a few idle people at the end of the jam that could have implemented those assets. The main menu's ugliness was in large part due to a lack of time, which was likely spent working out the kinks of working in a new team.
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