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Finishing Touches & Bosses

Writer: Liam HealeyLiam Healey

Immunity Wars

This week I worked on a bunch of small finishing touches for Immunity Wars as this is the last week of proper development. I made new win and loose screens with animations synced to sound effects, fixed a variety of bugs, improved some tooltips, upgraded parts of the tutorial, and a bunch more small things.



Micro Star Command

For micro star command, I spent much of the week balancing and creating new levels for higher difficulties. I also created the first two bosses and systems to support more customizable levels.

I've also run into some issues building the game that have to do with the auto-generated hash functions of blueprint structs that continue to be an absolute pain to figure out; hopefully, I'll be able to solve this issue so I can start distributing the game for playtesting.

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