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Weeks of Shops, Boons, & Enemies
- Liam Healey
- Jul 6, 2023
- 1 min read
Updated: May 22, 2024
Cardificer
This week I made a simple show that can sell any of the preexisting pickups, and allowed for quick and easy creation of new sellable items that can also be used as pickups. Then I made a host of permeant upgrades that the place can get to increase their base stats.
Then I spent a good amount of time setting up the behavioral state machines for 4 new enemies. During this time, I also added functionality to the state machine to allow for animation control and several new state actions that can be used on any enemy.
After that, I spent some time improving the userfriendlyness of a level editor made by another programmer, by adding UI and a better control scheme. I then used that editor to make a few levels.
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