top of page

Week of Minibosses & UI

  • Writer: Liam Healey
    Liam Healey
  • Jul 27, 2023
  • 1 min read

Updated: May 22, 2024

Cardificer

This week I spent a good amount of time designing and implementing the game's 3 minibosses: A goblin chief that was a stack of goblins that would have the bottom goblin knocked off as it lost health. A grand magi that would shoot a variety of attacks and quickly move around the player. A blob that would shoot projectiles that would intern spawn enemies.


I also started work on the UI this week. I started by reworking a menu manager that had been made to allow menus to be created independently rather than always having to edit a single manager file for every new menu. I also implemented a loading screen and started on the new/continue game screen.

Comments


bottom of page