Week of a New Game and Learning Unity
- Liam Healey
- May 16, 2023
- 1 min read
Updated: May 22, 2024
Cardificer
This week I started a new game project with a new team. Together we brainstormed the idea for our game Dungeon Drafters. The game is a real-time card battler roguelike, where every new card gains you new a ability, and adds obstacles enemas, or features to the dungeon.
For this game, I will primarily be acting as a programmer though I will also help with designing cards, enemies, and balancing later in development. I started by creating the player, and deck system in addition to the cards and 2 abilities for those cards. The system is fully modular with actions on cards being able to be swapped added and instantiated between cards and can be used completely separately from cards as well. I also made simple UI for displaying everything I made.
The game will be made in Unity as it has better support for 2D than Unreal; however, this means that I needed to spend a large part of this week familiarizing myself with the engine and C# as I had never worked in either prior to this week.
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