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Animations and the Final Alpha Build
Clockwork Sword
This week I finisehd hooking up the new animatoins for the player.

I also implemented a wide varity of VFX including elemental weapon auras, healing & damage effects, and workbench interaction effects.

I also merged all of our diffenrt branches together to get a final build that included all of the work from all of the teams that has been done so far. This involed resolving a lot of conflicts and fixing a lot of bugs since several of the branches wernet ready to be merged yet.
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